Steal Or Die Entity Comparison: Locust and Hollow
Entity Comparison
- The Locust: Its official art warns about being heard on the stairs.
- The Hollow: It is presented as a tall crawler with reported restricted player-side vision.
Compare the two named entities by useful learning context rather than guessed speed or damage.
Compare the information the encounter gives you
The Locust and The Hollow are both named in Steal Or Die’s official description. The Locust’s promotional warning emphasizes sound around the stairs. The Hollow’s presentation and player reports emphasize a tall crawler and a restricted view. These are useful differences to learn without turning them into a fictional damage or speed table.
Keep the common detection rules in place. The game says the entity hears footsteps and voice, while the tutorial describes visible light. A difference in presentation does not establish that one monster ignores a signal the other uses.
| Entity | Documented context | Learning focus |
|---|---|---|
| The Locust | Official warning about being heard on the stairs. | Quieter approaches and a remembered stair return. |
| The Hollow | Tall crawler with reported restricted player-side vision. | Space, perception and a deliberate next doorway. |
Choose the lesson that matches the encounter
Against a sound-focused warning, plan quieter approaches and keep a stair route deliberate. Against a crawler with a reported visual limitation, preserve space and a useful doorway instead of assuming restricted vision means blindness. Both recommendations are player judgments grounded in the encounter context.
Read The Locust guide for the stairway decision and The Hollow guide for the perception boundary. Those focused pages add a specific response rather than an unsupported strongest-monster label.
Apply the comparison from the hunting side
When learning the entity role, choose a deliberate information-to-route decision: what you can perceive, where a survivor was searching and where that survivor needs to return. An interception can have more purpose than chasing every last sound.
The monster guide develops that hunting plan. Keep the comparison’s scope visible: two named entities and their documented contexts, rather than a complete four-entity official tier list. A useful choice comes from understanding the role you want to practice.
Open Steal Or Die on Roblox by Vantage Gameworks for the live match.